DayZ Server MapChange!

Discussion in 'Announcements' started by Phoenixf129, Aug 14, 2015.


  1. Phoenixf129

    Phoenixf129 Member Staff Member Founder Management

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    Hey guys, we've been working hard on moving to a different map, and it's finally done!

    This map has been catered towards a post-apocalyptic feel, and items are more rare.

    There are many changes of which include;

    - New Zombies
    - Max Zombies upped from 30 to 200. (HAHA GOOD LUCK OUT THERE)
    - New Areas for loot
    - Caves
    - Mine-able Rocks / Trees
    - More things to kill you
    - Radiation
    - Thirst/Hunger now required to regenerate stamina
    - Day/Night cycle
    - Smaller safezone
    - Antlions
    - Optimized server
    - Removed Radar

    Community suggested updates;

    - Stamina regeneration boosted, less hunger/thirst required to regenerate.
    - Added Radiation Pills.
    - Rewrote Tooltip and Item UI.

    If you have any suggestions for the new map, post below!
     
    Last edited: Aug 15, 2015
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  2. M5Grand

    M5Grand New Member

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    Well first thing i would like to say is.... i bet that you put a lot of effort to it... But.... well there are a lot of people i met that said, that they dont like the change of bank... its smaller...... and the stamina...... and now this big change... New map... more zombies radiation.... well i think that its bad..... its my opinion but i think that to many changes are bad and when people dont like change of the bank and stamina..... How are they gonna fell about new map, new zombies(better ones) and radiation? well...... Its bad....
     
  3. Phoenixf129

    Phoenixf129 Member Staff Member Founder Management

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    - Zombies are now slower to help you with stamina.
    - Stamina regeneration is now slightly higher and uses less hunger/thirst.

    Change of bank being smaller? In what way, I haven't changed the bank at all.

    I am aiming to get people to help each other more, having more negative effects on surviving on your own, and making it easier/better to survive in groups. I don't want people to just PVP each other when there is far more to do than that.

    If people would be so kind to suggest what they think would be better (And less PVPish) then by all means I would implement them. I am no designer.
     
    Last edited: Aug 15, 2015
  4. H20Begod

    H20Begod New Member

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    Cool! great update.